so i read this thread on mangafox and starred itchin' to create my own battle spirit
the rules are
1. create your own spirit with your 9 abilities ( no OP abilities and should properly scale according to level, we assume that the ring colors are at optimal configuration and no 10th ring since that would mean entering the god realm)
2. up to 2 spirit bones, your choice of which place they are ( we assume them as top quality ones, external spirit bones are also possible)
3.twin spirit is also possible but keep it in perspetive(meaning no twin spirit that are contradicting like, ice attribute one and then a fire one)
4. one self-made spirit ability
After you post your created Spirit here and nerfed down any OP powers or such as indicated by others, you can post your finalized version on the Create Your Own Spirit page using the template User Spirit.
so here is mine
spirit: heavy bow / tool spirit
uses spirit energy as arrows, effective are of 1 kilometers, inceareses with every level by 100 meters: my accuracy will be through training
type: long ranged heavy atack system
1st ring: blade bow, turns the majority of the length of the bow into blade, increase physical power by 30%, used for close combat
2nd ring: power shot: increase power of arrow by 50%, conssumes 10% of spirit per shot, effective distance of only 200 meters
3rd ring: multi shot: fires up to 3 arrow will increase every bottleneck passed, destructive power is only 70% of normal arrow, additional effective are of 500 meter
4th ring: lock-on shot: arrow will land at target no matter what, destructive power increase by 15% and additional effective area of 1 kilometers
5th ring: snipe shot: ultra long range attack that can be used with 1 other abilities but consumes 33% spirit ability, additional effective area 4 kilometer(addition 500 meters every bottle neck)
6th ring : leech shot: drain spirit energy from target, consumes 15% spirit enegy but no spirit energy cost if target is hit, destructive power increase of 20%
7th ring: heavy bow true body( all attacks incease by 100%)
8th ring: kill-zone domain: increases power, range, accuracy, and spirit energy recovery by 80% for 3 minutes and arrows can come in any direction of 800 meter radius
9th ring: godly arrow shot: use all other abilities all at ones with 400% boost in destructive power: user won't be able to move for 10 second arter use and consumes 70% of spirit energy
self-made ability: one-for-all-shot: using 2nd,4th,5th and 6th ability: consumes 100% spirit energy: 80% knock-out possiblity if opponents level doesn't gap my level by 3: instant knock-out if opponent is lower than 5 levels: 50% knockout if opponent is 5 levels higher. (accuracy will lesen and takes 20 seconds to cast)
right leg spirit bone: dark lighting leg bone: spirit power increase of 100%: 1st ability lightning sprint: increase speed by 200%, variant ability: 10000 lightning arrow: draw power from the spirit bone for a special shot arrow
external spirit bone: light horns: increase area of percetion over 2 kilometer with low spirit energy consumption: ability: extra sensory detection: foresee upto 5 seconds to the future (dogding will still be based on my body's reaction time)
as you can see, all my abilities are ranged one except for my first, which means i have very low defensive capabilieties and will leave me very vulnerable to close ranged attacks, and i guess if placed on a battle formation i would be besides the suppot types since i'm totally useless if at the frontline so there, and of couse i'll use my spirit bone to escapes enemies, better safe than sorry.